Html5 Canvas Shapes Fill
I have a basic paint application on a canvas, and I want to make a drawing-border and by that create a stencil. In other words, I want to make a shape, and then I want the user to
Solution 1:
This can be achieved by making a clipping region. The basic idea is that there is a path on the canvas that all drawing is constrained to.
Make the shape, and instead of calling stroke()
or fill()
, call clip()
If you don't quite get how clipping regions work, there are a few examples around.
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